AMD recently announced the FidelityFX Super Resolution 2.0, or FSR 2.0. It is AMD’s next-level temporal upscaling technology, and it is designed to deliver better image quality compared to its predecessor FSR 1.0. FSR 2.0 not only increases the image quality but also boosts framerates, similar to what NVIDIA’s DLSS is doing. Unlike DLSS, FSR 2.0 doesn’t rely on AI machine learning algorithms. Check out more details from the official news release below.
What is AMD FSR 2.0? – Here’s A First Look
AMD FidelityFX Super Resolution 2.0 is the next evolution of AMD’s popular and widely adopted open-source, cross-platform original upscaling technology, which is already supported or coming soon in more than 80 games. FSR 2.0 boosts framerates in supported games by using previous frame data to provide similar or better than native image quality at all resolutions.
FSR 2.0 temporal upscaling uses frame color, depth, and motion vectors in the rendering pipeline and leverage information from past frames to create very high-quality upscaled output and it also includes optimized high-quality anti-aliasing. Spatial upscaling solutions like FSR 1.0 use data from the current frame to create the upscaled output and rely on the separate anti-aliasing incorporated into a game’s rendering pipeline. Because of these differences, FidelityFX Super Resolution 2.0 delivers significantly higher image quality than FSR 1.0 at all quality mode presets and screen resolutions.
Like FSR 1.0, FSR 2.0 does not use Machine Learning (ML) in its upscaling algorithm. While ML is one vehicle to solve a number of problems, it is not a requirement to achieve good quality upscaling. Therefore, FSR 2.0 does not require dedicated ML hardware which means more gamers can benefit from it. FSR 2.0 will work across a wide range of products and platforms, and like FSR 1.0, that includes select competitor graphics cards.
Delivering incredible image quality without requiring dedicated machine learning hardware, FSR 2.0 supports a wide range of graphics products and platforms, including AMD and select competitor solutions. One of the first games to support FSR 2.0 is DEATHLOOP by Arkane Studios and Bethesda.
AMD FSR 2.0 Release Date
AMD FidelityFX Super Resolution 2.0 technology will be available in Q2 2022, with DEATHLOOP being one of the first games planned to be updated to support FSR 2.0. Also, both FSR 1.0 and FSR 2.0 will be available as open-source solutions on GPUOpen for developers to integrate into their games, depending on their specific needs.
More details will be revealed at Game Developers Conference (GDC) on March 23, 2022.