For US: Available at Amazon.com here
For Canada: available at Amazon CA here
For UK: available at Amazon UK here
NVIDIA GeForce RTX 2080 Founders Edition – Shadow of the Tomb Raider Benchmarks
Shadow of the Tomb Raider is a new game released just recently. It’s also one of the games that will feature both real-time ray tracing and DLSS. Although, at the time I tested and benchmarked the game, both features are not available yet. I will test this game again when real-time ray tracing and DLSS is rolled out. Also, note that I am using the in-game benchmark tool to benchmark Shadow of the Tomb Raider. For now, below are the results I got with the GeForce RTX 2080 Founders Edition:
This game is visually pleasing already even without the real-time ray tracing features. How much more once real-time ray tracing is rolled out. However, it’s also a bit graphics intensive. Even the GeForce RTX 2080 Ti barely achieves 60 fps average at 2160p. I’m pretty sure this would improve once the DLSS feature is rolled out.
When it comes to performance increase from the GTX 1080 (Mini) to the RTX 2080 Founders Edition; at 1080p I’m getting around 19% increase, at 1440p it’s around 27%, but at 2160p it’s a huge 41% increase.