Rise of the Tomb Raider and Total Warhammer Benchmarks
Finally, here are my benchmark results for Rise of the Tomb Raider and Total Warhammer. Both games were also benchmarked at their highest possible graphics settings.
For the Rise of the Tomb Raider, I have included the DX11 and DX12 benchmark results. Not sure what’s going on here, but I got better performance with the DX11 instead of the DX 12. I have also included the summary of each benchmark tests below. Also note that on 4K UHD, AA was disabled.
Benchmark Results – 1920×1080 with DirectX 11
Benchmark Results – 1920×1080 with DirectX 12
Benchmark Results – 2560×1440 with DirectX 11
Benchmark Results – 2560×1440 with DirectX 12
Benchmark Results – 3840×2160 with DirectX 11
Benchmark Results – 3840×2160 with DirectX 11
Why didn’t you OC the memory when you OC’d the Card?
Memory Oc is probably even more important that Core OC on this card
I did try to OC the memory. Unfortunately, I can’t make the card stable enough to finish the entire benchmark suite with its memory OCed. Some reviewers where able to OC the memory of their RX 480, probably mine was an isolated case. I am hoping to get a non-reference RX 480. Then we can compare them side by side.
Did you raise the power limit and Have the VRAM voltage at 1V?
Also, you could undervolt the Core a bit to acheive better clocks and thermals
I’ve got higher scores within Heaven at 1080p Ultra https://uploads.disquscdn.com/images/60d821e79e9b2cd767ae2b2e8240687d8a8d10d7d0998a941e9270b985ea775f.png with my Red Devil and A10-7870K APU (OC to 4.2GHz) Memory OC to 2400. I know it’s not fair to compare the reference card with an Aftermarket solution, but I have an APU for CPU, which it’s supposed to be a bottleneck right?